Second Life Copyright Case: New World, Same Old Laws?
By Dugie Standeford for Intellectual Property Watch
Far from being a bizarre by-product of the online society created by Second Life, a recently launched US intellectual property (IP) infringement case against one of its "avatars" is very much grounded in the real world, legal experts say. However, the fact that the first-of-its-kind case involves a "virtual" product raises interesting legal and social questions, they say.
